The First Berserker: Khazan No Further um Mistério
The First Berserker: Khazan No Further um Mistério
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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
Nãeste sei se isso foi por questãeste intencional do design ou resultado do 1 erro, porém tenho a impressãeste do de que muitos vão chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” de que o estúdio preparou — mas vale a pena insistir um pouco para passar dela.
A gameplay parece bem a por Nioh, ao ponto do quase parecer um sucessor espiritual do jogo. Khazan tem acesso a 3 tipos de armas: lança, espada grande e empunhadura dupla com espada e machado, utilizando cada uma dessas armas tendo tua própria árvore por habilidades onde este jogador consegue montar builds completamente multiplos de modo a o mesmo Género de arma.
Esses problemas por balanceamento impactaram amplamente negativamente na minha gameplay, felizmente sãeste coisas simples do se resolver com 1 patch futuramente, contudo Vive aqui o sinal do que certas partes do game nãeste parecem justas usando o jogador.
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Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for The First Berserker: Khazan smart play.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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Enquanto é normal qual jogos do finesse soulslike tenham “muros” para testar a habilidade dos jogadores, demorou 1 bom tempo até qual outro inimigo exigisse tanto quanto este terceiro chefe do game.